Seems I don't spend as much time as I used to in front of my computer. I'm sure a large part of this is down to the fact that I'm working my way through a huge glut of games that were rushed out to meet the end of the fiscal year. A brief summary:
Zelda: Twilight Pricess - A wizard did it.
God of War 2 - A giant pituitary retard in a skirt did it.
Crackdown (with added bonus shiny) - A giant pituitary retard in a tank got of his tank and did it. With a harpoon gun.
So that's what I've been up to. Games now have harpoon guns in them, and I'm not looking back. It's all harpoon gun, all the time for me. This means I can only ever play Crackdown and XIII.
Slightly less appealing is the demo of the Pirates of the Caribbean game. Just as it was looking like a game being a movie tie-in didn't automatically mean it was shit, this comes along. And it all starts so well. A little in-engine cutscene, Captain Jack looks like Captain Jack, moves like a drunk everything seems fine. Then you take control.
Suddenly Jack moves like he has a broom in him (he might do, it's Johnny Depp after all), and you engage in some horrible, horrible combat. Here's how combat works:
You press 'A' twice. The enemy turns away. You press 'A' again. The enemy falls over. Then you get hit by an off-screen enemy because the camera is in no way dynamic. And you have no way of knowing how many enemies are in the room, because they spawn offf camera. So, unless you spin the camera continually, you don't really know what's going on.
There are some vague attempts to expand the combat, but they're all equally clumsy. It's a piece of shit, basically. It might be aimed at kids, but that's no excuse.
Oh, and captain Jack speaks twice in the 20-minute demo. I couldn't quite tell if it was Johnny Depp doing the voice, as it sounded like it was recorded down a phone line. In the seventies. I don't think it was though.
I don't quite know why this bothers me, as it's not as if I would have ever bought this game, but it has. To sum up: it's a piece of shit.